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GaslitMini #930: Gaslit
Pokémon
#932: Skreech SkreechMini
DozandMini
Dozand
Sandman Pokémon
#931
DozandFront
Type
Ghost Ground
Unknown
Ability
Sandman
Hidden Ability
Prankster
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg group
Amorphous
Hatch time
7905 steps
Height
1.2 m
0 m
Weight
66.8 kg
0 kg
Regional numbers
Pokédex
#210
Rikoto
Base experience yield
150
Leveling rate
Fast
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06
Footprint
File:F931.png
Pokédex color
Brown
Base friendship
35

Dozand is a dual-type Ghost/Ground Pokémon.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Gender Differences

Special abilities

Behavior

This Pokémon spends most of its time sleeping, but when it's awake, every one else starts sleeping. This is because of a substance on its body making every one pass out. It's hard to make friends when they are always sleeping, but they tend to like Zeeleep and Zeerealm because they can visit their dreams.

Habitat

Game data

Pokédex entries

Pokédex entry
Dozand likes to put people and Pokémon to sleep, it then travels in their dreams and feeds from them. If the dream is to good, the dreamer will sleep forever.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One Goopool Swamp (Graveyard)

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 75
72 - 139 139 - 273
Defense: 104
98 - 171 191 - 337
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 94
89 - 160 173 - 315
Speed: 40
40 - 101 76 - 196
Total: 468   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Confuse Ray Ghost Status 100% 10
Start Astonish Ghost Physical 30 100% 15
7 Mud-Slap Ground Special 20 100% 10
11 Yawn Normal Status —% 10
15 Sand Attack Ground Status 100% 15
20 Night Shade Ghost Special 100% 15
25 Sand Tomb Ground Physical 35 85% 15
29 Hypnosis Psychic Status 60% 20
33 Shadow Punch Ghost Physical 60 —% 20
38 Destiny Bond Ghost Status —% 5
43 Magnitude Ground Physical 100% 30
47 Sandstorm Rock Status —% 10
51 Nightmare Ghost Status 100% 15
56 Shadow Ball Ghost Special 80 100% 15
61 Earthquake Ground Physical 100 100% 10
65 Grudge Ghost Status —% 5
69 Trick-or-Treat Ghost Status 100% 20
  • A level of "Start" indicates a move that will be known by a Dozand obtained at level 1
  • Bold indicates a move that gets STAB when used by Dozand
  • Italic indicates a move that gets STAB only when used by an evolution of Dozand

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMRock TM37 Sandstorm Rock Status 0000 00—}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMPsychic TM51 Ally Switch Psychic Status 0000 00—}}—% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMDark TM60 Quash Dark Status 0000 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 00—}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Headbutt Normal Physical 07070 100}}100% 15
TMDark TM98 Dark Matter Dark Special 06565 00—}}—% 10
TMGround TM100 Quicksand Ground Special 03535 090}}90% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Dozand
  • Italic indicates a move that gets STAB only when used by an evolution of Dozand

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Ancient Power Rock Special 60 100% 5 None
Block Normal Status —% 5 None
Earth Power Ground Special 90 100% 10 None
Endeavor Normal Physical 100% 5 None
Fire Punch Fire Physical 75 100% 15 None
Gravity Psychic Status —% 5 None
Heat Wave Fire Special 95 90% 10 None
Ice Punch Ice Physical 75 100% 15 None
Knock Off Dark Physical 65 100% 25 None
Mud-Slap Ground Special 20 100% 10 None
Ominous Wind Ghost Special 60 100% 5 None
Pain Split Normal Status —% 20 None
Role Play Psychic Status —% 10 None
Snore Normal Special 50 100% 15 None
Spite Ghost Status 100% 10 None
Sucker Punch Dark Physical 80 100% 5 None
Thunder Punch Electric Physical 75 100% 15 None
Trick Psychic Status 100% 10 None
Uproar Normal Special 90 100% 10 None
  • Bold indicates a move that gets STAB when used by Dozand
  • Italic indicates a move that gets STAB only when used by an evolution of Dozand

Evolution

DozandFront
Unevolved
Dozand
 Ghost  Ground 

Trivia

  • Dozand is the first Ghost/Ground Type since Golett and Golurk.

Origin

Dozand is based on the sandman, a ghost that causes people to sleep.

Name Origin

The name comes from Doze and Sand.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

GaslitMini #930: Gaslit
Pokémon
#932: Skreech SkreechMini

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