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EclipserMini #860: Eclipser
Pokémon
#862: Fevira FeviraMini
FevaMini
Feva
Fever Pokémon
#861
FevaFront
Type
Poison
Unknown
Abilities
Infiltrator or Own Tempo
Hidden Ability
Prankster
Gender ratio
25% male, 75% female
Catch rate
120 (15.7%)
Breeding
Egg groups
Human-Like and Amorphous
Hatch time
6630 steps
Height
0.6 m
0 m
Weight
12.3 kg
0 kg
Regional numbers
Pokédex
#140
Rikoto
Base experience yield
65
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12
Footprint
File:F861.png
Pokédex color
Purple
Base friendship
70

Feva is a Poison-type Pokémon.

It evolves into Fevira starting at level 28, which evolves into Fevesta starting at level 42.

Biology

Physiology

Gender Differences

None.

Special abilities

Feva uses its hair strands to sense soundwaves in the air, so as to locate other Pokemon; specifically its species. Feva can also not only cause sicknesses, it can cure people as well with the right motives.

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
They cause people and Pokémon to feel ill. Because of this, they are used by doctors to try to find cures.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare Given by a man in the PokéCenter in Docking Port
Obtained from an egg in the Daycare in Brushus Town
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 44
104 - 151 198 - 292
Attack: 53
52 - 115 99 - 225
Defense: 43
43 - 104 81 - 203
Sp.Atk: 67
64 - 130 125 - 256
Sp.Def: 56
54 - 118 105 - 232
Speed: 42
42 - 103 80 - 201
Total: 305   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Smog Poison Physical 30 70% 20
4 Poison Gas Poison Status 90% 40
8 Punishment Dark Physical 100% 5
11 Teeter Dance Normal Status 100% 15
15 Fever Poison Special 55 95% 15
18 Fake Out Normal Physical 40 100% 10
20 Taunt Dark Status 100% 20
25 Follow Me Normal Status —% 20
29 Clear Smog Poison Special 50 —% 15
33 Flatter Dark Status 100% 15
37 Venoshock Poison Special 65 100% 10
41 Ominous Wind Ghost Special 60 100% 5
46 Toxic Poison Status 90% 10
50 Foul Play Dark Physical 95 100% 15
53 Sludge Wave Poison Special 95 100% 10
  • A level of "Start" indicates a move that will be known by a Feva obtained at level 1
  • Bold indicates a move that gets STAB when used by Feva
  • Italic indicates a move that gets STAB only when used by an evolution of Feva

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMPoison TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMBug TM83 Infestation Bug Special 02020 100}}100% 20
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMDark TM97 Dark Pulse Dark Special 08080 100}}100% 10
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMPoison TM102 Fever Poison Special 06060 100}}100% 25
TMGhost TM103 Ominous Wind Ghost Special 06060 100}}100% 5
  • Bold indicates a move that gets STAB when used by Feva
  • Italic indicates a move that gets STAB only when used by an evolution of Feva

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Physical 60 100% 20 Bag Red Shard Sprite1
Phantom Grip Ghost Physical 80 100% 10 Bag Yellow Shard Sprite5
Knock Off Dark Physical 20 100% 20 Bag Yellow Shard Sprite4
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Uproar Normal Special 90 100% 10 Bag Blue Shard Sprite1
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite2
Last Resort Normal Physical 140 100% 5 Bag Green Shard Sprite2
Hyper Voice Normal Special 90 100% 10 Bag Blue Shard Sprite4
Foul Play Dark Physical 95 100% 15 Bag Yellow Shard Sprite4
Acupressure Normal Status —% 10 Bag Yellow Shard Sprite2
Spite Ghost Status 100% 10 Bag Yellow Shard Sprite1
Sucker Punch Dark Physical 70 100% 5 Bag Yellow Shard Sprite4
Trick Psychic Status 100% 10 Bag Yellow Shard Sprite3
Snatch Dark Status —% 10 Bag Yellow Shard Sprite2
Nasty Plot Dark Status —% 20 Bag Yellow Shard Sprite5
  • Bold indicates a move that gets STAB when used by Feva
  • Italic indicates a move that gets STAB only when used by an evolution of Feva

Evolution

FevaFront
Unevolved
Feva
 Poison 
Bag Rare Candy Sprite
Level 30
FeviraFront
First evolution
Fevira
 Poison  Dark 
Bag Rare Candy Sprite
Level 42
FevestaFront
Second evolution
Fevesta
 Poison  Dark 

Trivia

Origin

Feva is based on illness, specifically Fever. It also is based on a dancer, thus the "Dance Fever".

Name origin

Feva's name is a corruption of the word Fever.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

EclipserMini #860: Eclipser
Pokémon
#862: Fevira FeviraMini