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Hippotone

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HippondMini #971: Hippond
Pokémon
#973: Cheetric CheetricMini
HippotoneMini
Hippotone
Hippo Pokémon
#972
96px
Type
Water Ground
Unknown
Abilities
Oblivious or Simple
Hidden Ability
Unaware
Gender ratio
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg groups
Field and Water 1
Hatch time
5355 steps
Height
1.8 m
0 m
Weight
145.7 kg
0 kg
Regional numbers
Pokédex
#251
Rikoto
Base experience yield
89
Leveling rate
Medium Fast
EV yield
Total: 2
1
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
File:F972.png
Pokédex color
Blue
Base friendship
70

Hippotone is a dual-type Water/Ground Pokémon.

It evolves from Hippond starting at level 44.

Biology

Physiology

Gender Differences

None

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Hippotone hides itself in muddy water. Its jaw is strong enough to break bones and stones.

Game locations

Availability
None evolve Hippond
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 98
158 - 205 306 - 400
Attack: 100
94 - 167 184 - 328
Defense: 90
85 - 156 166 - 306
Sp.Atk: 94
89 - 160 173 - 315
Sp.Def: 83
79 - 148 153 - 291
Speed: 30
31 - 90 58 - 174
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Pound Normal Physical 40 100% 35
Start Water Gun Water Special 40 100% 25
5 Mud-Slap Ground Special 20 100% 10
9 Mud Sport Ground Status 100% 15
9 Water Sport Water Status 100% 15
15 Bite Dark Physical 60 100% 25
18 Hyper Fang Normal Physical 80 90% 15
24 Soak Water Status 100% 20
27 Brine Water Special 65 100% 10
33 Crunch Dark Physical 80 100% 15
36 Mud Bomb Ground Special 65 85% 10
42 Muddy Water Water Special 90 85% 10
46 Body Slam Normal Physical 85 100% 15
53 Slack Off Normal Status —% 10
57 Earthquake Ground Physical 100 10% 10
  • A level of "Start" indicates a move that will be known by a Hippotone obtained at level 1
  • Bold indicates a move that gets STAB when used by Hippotone
  • Italic indicates a move that gets STAB only when used by an evolution of Hippotone

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMWater TM55 Brine Water Special 06565 100}}100% 10
TMDark TM60 Quash Dark Status 0000 100}}100% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM96 Headbutt Normal Physical 07070 100}}100% 15
TMGround TM100 Quicksand Ground Special 03535 090}}90% 15
TMWater TM105 Ripple Wave Water Special 100100 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Hippotone
  • Italic indicates a move that gets STAB only when used by an evolution of Hippotone

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Ancient Power Rock Special 60 100% 5 None
Aqua Tail Water Physical 90 90% 10 None
Block Normal Status —% 5 None
Earth Power Ground Special 90 100% 10 None
Endeavor Normal Physical 100% 5 None
Gravity Psychic Status —% 5 None
Gunk Shot Poison Physical 120 80% 5 None
Icy Wind Ice Special 55 95% 15 None
Iron Head Steel Physical 80 100% 15 None
Knock Off Dark Physical 65 100% 25 None
Mud-Slap Ground Special 20 100% 10 None
Rollout Rock Physical 30 90% 20 None
Snore Normal Special 50 100% 15 None
Super Fang Normal Physical 90% 10 None
Superpower Fighting Physical 120 100% 5 None
Uproar Normal Special 90 100% 10 None
  • Bold indicates a move that gets STAB when used by Hippotone
  • Italic indicates a move that gets STAB only when used by an evolution of Hippotone

Evolution

HippondFront
Unevolved
Hippond
 Water  Ground 
Bag Rare Candy Sprite
Level 44
96px
First evolution
Hippotone
 Water  Ground 

Sprites

Trivia

Origin

Name origin

The name comes from Hippo and...

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

HippondMini #971: Hippond
Pokémon
#973: Cheetric CheetricMini

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