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JelliticMini #900: Jellitic
Pokémon
#902: Jellitot♀ Jellitot♀Mini
JellikingMini
Jelliking
Jellyfish Pokémon
#901
JellikingFront
Type
Water Ice
Unknown
Abilities
Overcoat or Ice Body
Hidden Ability
Water Absorb
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg group
Water 3
Hatch time
5355 steps
Height
1.6 m
0 m
Weight
58.4 kg
0 kg
Regional numbers
Pokédex
#180
Rikoto
Base experience yield
191
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
2
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body10
Footprint
File:F901.png
Pokédex color
Blue
Base friendship
70

Jelliking is a dual-type Water/Ice Pokémon.

It evolves from Jellitic starting at level 44. It is the final form of Jellitot♂.

Biology

Physiology

Gender Differences

None.

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
No entry yet

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Route 8, Route 9, Waytide City, Route 10 (surfing)
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 96
156 - 203 302 - 396
Attack: 91
86 - 157 168 - 309
Defense: 64
62 - 127 119 - 249
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 80
76 - 145 148 - 284
Speed: 74
71 - 138 137 - 271
Total: 510   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Water Sport Water Status —% 15
Start Constrict Normal Physical 35 100% 10
7 Bubble Water Special 40 100% 30
11 Mist Ice Status —% 30
16 Confuse Ray Ghost Status 100% 10
19 Ice Shard Ice Physical 40 100% 30
23 Bubble Beam Water Special 65 100% 20
28 Wrap Normal Physical 15 90% 20
31 Aqua Ring Water Status —% 20
36 Ice Beam Ice Special 90 100% 10
42 Octazooka Water Special 65 85% 10
47 Wring Out Normal Special 100% 5
54 Hail Ice Status —% 10
61 Water Spout Water Special 100% 5
66 Sheer Cold Ice Special —% 5
  • A level of "Start" indicates a move that will be known by a Jelliking obtained at level 1
  • Bold indicates a move that gets STAB when used by Jelliking
  • Italic indicates a move that gets STAB only when used by an evolution of Jelliking

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMWater TM55 Brine Water Special 06565 100}}100% 10
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMIce TM79 Frost Breath Ice Special 06060 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 00—}}—% 30
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMWater TM105 Ripple Wave Water Special 100100 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Jelliking
  • Italic indicates a move that gets STAB only when used by an evolution of Jelliking

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Ancient Power Rock Special 60 100% 5 None
Block Normal Status —% 5 None
Bounce Flying Physical 85 85% 5 None
Heal Bell Normal Status —% 5 None
Icy Wind Ice Special 55 95% 15 None
Knock Off Dark Physical 65 100% 25 None
Magic Coat Psychic Status —% 15 None
Mud-Slap Ground Special 20 100% 10 None
Ominous Wind Ghost Special 60 100% 5 None
Pain Split Normal Status —% 20 None
Signal Beam Bug Special 75 100% 15 None
Snore Normal Special 50 100% 15 None
Spite Ghost Status 100% 10 None
Sucker Punch Dark Physical 80 100% 5 None
  • Bold indicates a move that gets STAB when used by Jelliking
  • Italic indicates a move that gets STAB only when used by an evolution of Jelliking

Evolution

Jellitot♂Front
Unevolved
Jellitot♂
 Water 
Bag Rare Candy Sprite
Level 32
JelliticFront
First evolution
Jellitic
 Water  Ice 
Bag Rare Candy Sprite
Level 44
JellikingFront
Second evolution
Jelliking
 Water  Ice 

Trivia

Origin

Jelliking is based on a Jellyfish

Name origin

Jelliking comes from Jellifish and King.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

JelliticMini #900: Jellitic
Pokémon
#902: Jellitot♀ Jellitot♀Mini

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