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Markrush

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SharkoMini #891: Sharko
Pokémon
#893: Kinip KinipMini
MarkrushMini
Markrush
Shark Pokémon
#892
MarkrushFront
Type
Water Electric
Unknown
Ability
Swift Swim
Hidden Ability
Rough Skin
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg group
Water 2
Hatch time
5355 steps
Height
1.6 m
0 m
Weight
69.2 kg
0 kg
Regional numbers
Pokédex
#171
Rikoto
Base experience yield
175
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03
Footprint
File:F892.png
Pokédex color
White
Base friendship
70

Markrush is a dual-type Water/Electric Pokémon.

It evolves from Sharko starting at level 37.

Biology

Physiology

Gender Differences

None

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
MARKRUSH is the fastest swimming Pokemon known. They can go as fast as 150 mph.

Game locations

Availability
None evolve Sharko
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 62
122 - 169 234 - 328
Attack: 100
94 - 167 184 - 328
Defense: 60
58 - 123 112 - 240
Sp.Atk: 74
71 - 138 137 - 271
Sp.Def: 51
50 - 113 96 - 221
Speed: 135
126 - 205 247 - 405
Total: 482   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Leer Normal Status 100% 30
Start Bite Dark Physical 60 100% 25
7 Water Sport Water Status —% 15
10 Aqua Jet Water Physical 40 100% 20
15 Charge Electric Status —% 20
19 Thunder Fang Electric Physical 65 95% 15
22 Agility Psychic Status —% 30
27 Dive Water Physical 80 100% 10
31 Crunch Dark Physical 80 100% 15
34 Wild Charge Electric Physical 90 100% 15
40 Mean Look Normal Status —% 5
46 Aqua Tail Water Physical 90 90% 10
50 Extreme Speed Normal Physical 80 100% 5
56 Volt Tackle Electric Physical 120 100% 15
  • A level of "Start" indicates a move that will be known by a Markrush obtained at level 1
  • Bold indicates a move that gets STAB when used by Markrush
  • Italic indicates a move that gets STAB only when used by an evolution of Markrush

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMWater TM55 Brine Water Special 06565 100}}100% 10
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM72 Volt Switch Electric Special 07070 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMElectric TM99 Lightning Strike Electric Special 07575 090}}90% 15
TMWater TM105 Ripple Wave Water Special 100100 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Markrush
  • Italic indicates a move that gets STAB only when used by an evolution of Markrush

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 None
Block Normal Status —% 5 None
Bounce Flying Physical 85 85% 5 None
Endeavor Normal Physical 100% 5 None
Icy Wind Ice Special 55 95% 15 None
Knock Off Dark Physical 65 100% 25 None
Magnet Rise Electric Status —% 10 None
Mud-Slap Ground Special 20 100% 10 None
Ominous Wind Ghost Special 60 100% 5 None
Signal Beam Bug Special 75 100% 15 None
Snore Normal Special 50 100% 15 None
Spite Ghost Status 100% 10 None
Sucker Punch Dark Physical 80 100% 5 None
Super Fang Normal Physical 90% 10 None
Swift Normal Special 60 —% 20 None
Trick Psychic Status 100% 10 None
Twister Dragon Special 40 100% 20 None
  • Bold indicates a move that gets STAB when used by Markrush
  • Italic indicates a move that gets STAB only when used by an evolution of Markrush

Evolution

SharkoFront
Unevolved
Sharko
 Water  Electric 
Bag Rare Candy Sprite
Level 37
MarkrushFront
First evolution
Markrush
 Water  Electric 

Trivia

Origin

Markrush is based on a Shark.

Name origin

The name comes from Marko and Rush.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

SharkoMini #891: Sharko
Pokémon
#893: Kinip KinipMini

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