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HydrogonMini #937: Hydrogon
Pokémon
#939: Mermarine MermarineMini
MerkidMini
Merkid
Child Pokémon
#938
MerkidMFront
Male Merkid
MerkidFFront
Female Merkid
Type
Water
Unknown
Abilities
Swift Swim or Own Tempo
Hidden Ability
Vital Spirit
Gender ratio
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg groups
Water 1 and Fairy
Hatch time
7905 steps
Height
0.9 m
0 m
Weight
34.4 kg
0 kg
Regional numbers
Pokédex
#217
Rikoto
Base experience yield
91
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03
Footprint
File:F938.png
Pokédex color
Blue
Base friendship
70

Merkid is a Water Pokémon.

Merkid's evolution is gender dependent: Female Merkid evolve into Mermarine and male Merkid evolve into Mersidon, both when exposed to a Shiny Stone.

Biology

Physiology

Gender Differences

A female Merkid has coloured Pink, while a male Merkid is coloured Blue.

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
They were once believed to be myths until they were discovered in Rainbow Reef. In schools, they hypnotize people with their voices.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare Rainbow Reef (Surf)
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 49
109 - 156 208 - 302
Attack: 50
49 - 112 94 - 218
Defense: 42
42 - 103 80 - 201
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 60
58 - 123 112 - 240
Speed: 62
60 - 125 116 - 245
Total: 323   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Charm Fairy Status 100% 20
Start Pound Normal Physical 40 100% 35
7 Bubble Water Special 40 100% 30
11 Sing Normal Status 55% 15
13 Baby-Doll Eyes Fairy Status 100% 30
19 Bubble Beam Water Special 65 100% 20
23 Play Nice Normal Status —% 20
25 Aqua Ring Water Status —% 20
31 Dive Water Physical 80 100% 10
35 Agility Psychic Status —% 30
37 Hyper Voice Normal Special 90 100% 10
43 Aqua Tail Water Physical 90 90% 10
47 Baton Pass Normal Status —% 40
49 Hydro Pump Water Special 110 80% 5
  • A level of "Start" indicates a move that will be known by a Merkid obtained at level 1
  • Bold indicates a move that gets STAB when used by Merkid
  • Italic indicates a move that gets STAB only when used by an evolution of Merkid

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMPsychic TM51 Ally Switch Psychic Status 0000 00—}}—% 15
TMWater TM55 Brine Water Special 06565 100}}100% 10
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal TM83 Work Up Normal Status 0000 00—}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM96 Headbutt Normal Physical 07070 100}}100% 15
TMWater TM105 Ripple Wave Water Special 100100 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Merkid
  • Italic indicates a move that gets STAB only when used by an evolution of Merkid

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 None
Heal Bell Normal Status —% 5 None
Helping Hand Normal Status —% 20 None
Ice Punch Ice Physical 75 100% 15 None
Icy Wind Ice Special 55 95% 15 None
Last Resort Normal Physical 140 100% 5 None
Mud-Slap Ground Special 20 100% 10 None
Signal Beam Bug Special 75 100% 15 None
Snore Normal Special 50 100% 15 None
Swift Normal Special 60 —% 20 None
Thunder Punch Electric Physical 75 100% 15 None
Uproar Normal Special 90 100% 10 None
Zen Headbutt Psychic Physical 80 90% 15 None
  • Bold indicates a move that gets STAB when used by Merkid
  • Italic indicates a move that gets STAB only when used by an evolution of Merkid

Evolution

MerkidMFront
Unevolved
Merkid
 Water 
Bag Shiny Stone Sprite
Shiny Stone
(Female)

MermarineFront
First evolution
Mermarine
 Water  Fairy 

Bag Shiny Stone Sprite
Shiny Stone
(Male)

MersidonFront
First evolution
Mersidon
 Water  Electric 

Trivia

Origin

Name origin

The name comes from Mermaid or Merman and Kid.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

HydrogonMini #937: Hydrogon
Pokémon
#939: Mermarine MermarineMini

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