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Salanip

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SalatadMini #728: Salatad
Pokémon
#730: Salaslam SalaslamMini
SalanipMini
Salanip
Salamander Pokémon
#729
SalanipFront
Type
Water Poison
Unknown
Ability
Torrent
Hidden Ability
Liquid Ooze
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg group
Water 1
Hatch time
5355 steps
Height
1.4 m
0 m
Weight
26.7 kg
0 kg
Regional numbers
Pokédex
#008
Rikoto
Base experience yield
142
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06
Footprint
File:F729.png
Pokédex color
Blue
Base friendship
70

Salanip is a dual-type Water/Poison Pokémon.

It evolves from Salatad starting at level 16, and evolves into Salaslam starting at level 36.

Biology

Physiology

Special abilities

Behavior

Habitat

Salanip live in swampy areas where they can thrive on the land and in the water.

Game data

Pokédex entries

Pokédex entry
More adapted to land than its previous evolution, Salanip has developed sharper claws. Its poison sacs allow it to stun prey.

Game locations

Availability
None evolve Salatad
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 63
123 - 170 236 - 330
Attack: 99
93 - 166 182 - 326
Defense: 52
51 - 114 98 - 223
Sp.Atk: 83
79 - 148 153 - 291
Sp.Def: 46
45 - 107 87 - 210
Speed: 70
67 - 134 130 - 262
Total: 413   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Pound Normal Physical 40 100% 35
Start Growl Normal Status 100% 40
6 Bubble Water Special 40 100% 30
9 Acid Poison Special 40 100% 30
11 Water Sport Water Status —% 15
14 Bubble Beam Water Special 65 100% 20
19 Focus Energy Normal Status —% 20
23 Poison Tail Poison Physical 50 100% 25
28 Body Slam Normal Physical 85 100% 15
32 Scald Water Special 80 100% 15
37 Gastro Acid Poison Status —% 10
41 Poison Jab Poison Physical 80 100% 20
46 Aqua Tail Water Physical 90 90% 10
50 Rain Dance Water Status —% 15
55 Hydro Pump Water Special 110 80% 5
  • A level of "Start" indicates a move that will be known by a Salanip obtained at level 1
  • Bold indicates a move that gets STAB when used by Salanip
  • Italic indicates a move that gets STAB only when used by an evolution of Salanip

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 00—}}—% 15
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMPoison TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMWater TM55 Brine Water Special 06565 100}}100% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Headbutt Normal Physical 07070 100}}100% 15
TMPoison TM97 Fever Poison Special 05555 095}}95% 15
TMWater TM105 Ripple Wave Water Special 100100 090}}90% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Salanip
  • Italic indicates a move that gets STAB only when used by an evolution of Salanip

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 None
Endeavor Normal Physical 100% 5 None
Fury Cutter Bug Physical 40 95% 20 None
Gastro Acid Poison Status 100% 10 None
Gunk Shot Poison Physical 120 80% 5 None
Ice Punch Ice Physical 75 100% 15 None
Icy Wind Ice Special 55 95% 15 None
Knock Off Dark Physical 65 100% 25 None
Mud-Slap Ground Special 20 100% 10 None
Snore Normal Special 50 100% 15 None
Water Pledge Water Special 80 100% 10 None
  • Bold indicates a move that gets STAB when used by Salanip
  • Italic indicates a move that gets STAB only when used by an evolution of Salanip

Evolution

SalatadFront
Unevolved
Salatad
 Water 
Bag Rare Candy Sprite
Level 16
SalanipFront
First evolution
Salanip
 Water  Poison 
Bag Rare Candy Sprite
Level 36
SalaslamFront
Second evolution
Salaslam
 Water  Poison 

Sprites

Front Back
File:GenderM.png SalanipFront File:SalanipBack.png
Front shiny Back shiny
File:GenderM.png File:SalanipFrontShiny.png File:SalanipBackShiny.png

Trivia

Origin

Name origin

Salanip's name comes from the words Salamander and Nip

Previous designs

008Salanip 1
008Salanip 0

In other languages

Language Title Meaning
Japanese
German
Spanish
French Salapic From Salamandre and Pic
Italian
SalatadMini #728: Salatad
Pokémon
#730: Salaslam SalaslamMini

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