Thrash inflicts damage for 2-3 turns.It is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, Ghost-type or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Thrash, the user will still become confused.
Description[]
Description
The user rampages and attacks for two to three turns. The user then becomes confused.