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Triber

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TribotMini #1058: Tribot
Pokémon
#1060: Youeffoh YoueffohMini
TriberMini
Triber
Machine Pokémon
#1059
TriberFront
Type
Steel
Unknown
Ability
Suction Cup
Hidden Ability
Filter
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg group
Mineral
Hatch time
10455 steps
Height
1.5 m
0 m
Weight
75.5 kg
0 kg
Regional numbers
Pokédex
#336
Rikoto
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
1
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body10
Footprint
File:F1059.png
Pokédex color
Gray
Base friendship
35

Triber is a Steel-type Pokémon.

It evolves from Tribot starting at level 65. It is the final form of Tripie.

Biology

Physiology

Gender Differences

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Triber have been portrayed as 'evil' in fiction. However in real life they have a mainly industrial purpose.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare  ???
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 115
108 - 183 211 - 361
Defense: 140
130 - 211 256 - 416
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 95
90 - 161 175 - 317
Speed: 60
58 - 123 112 - 240
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Shift Gear Steel Status —% 10
Start Tackle Normal Physical 50 100% 35
Start Metal Sound Steel Status 85% 40
Start Charge Electric Status —% 20
Start Spark Electric Physical 65 100% 20
4 Charge Electric Status —% 20
7 Spark Electric Physical 65 100% 20
10 Stomp Normal Physical 65 100% 20
13 Magnet Bomb Steel Physical 60 —% 20
16 Iron Defense Steel Status —% 15
20 Slam Normal Physical 80 75% 20
24 Discharge Electric Special 80 100% 15
28 Body Slam Normal Physical 85 100% 15
32 Gyro Ball Steel Physical Varies 100% 5
37 Magnet Rise Electric Status —% 10
42 Tri-Attack Normal Special 80 100% 10
48 Heavy Slam Steel Physical Varies 100% 10
55 Quash Dark Status 100% 15
62 Meteor Mash Steel Physical 90 90% 10
68 Hammer Arm Fighting Physical 100 90% 10
76 Giga Impact Normal Physical 150 90% 5
  • A level of "Start" indicates a move that will be known by a Triber obtained at level 1
  • Bold indicates a move that gets STAB when used by Triber
  • Italic indicates a move that gets STAB only when used by an evolution of Triber

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMFire TM50 Overheat Fire Special 130130 090}}90% 5
TMPsychic TM51 Ally Switch Psychic Status 0000 00—}}—% 15
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMFire TM59 Incinerate Fire Special 06060 100}}100% 15
TMDark TM60 Quash Dark Status 0000 100}}100% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal TM83 Work Up Normal Status 0000 00—}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMElectric TM99 Lightning Strike Electric Special 07575 090}}90% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Triber
  • Italic indicates a move that gets STAB only when used by an evolution of Triber

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Block Normal Status —% 5 None
Bounce Flying Physical 85 85% 5 None
Earth Power Ground Special 90 100% 10 None
Gravity Psychic Status —% 5 None
Heat Wave Fire Special 95 90% 10 None
Iron Defense Steel Status —% 15 None
Iron Head Steel Physical 80 100% 15 None
Magnet Rise Electric Status —% 10 None
Mud-Slap Ground Special 20 100% 10 None
Pain Split Normal Status —% 20 None
Signal Beam Bug Special 75 100% 15 None
Snore Normal Special 50 100% 15 None
Superpower Fighting Physical 120 100% 5 None
Trick Psychic Status 100% 10 None
Zen Headbutt Psychic Physical 80 90% 15 None
  • Bold indicates a move that gets STAB when used by Triber
  • Italic indicates a move that gets STAB only when used by an evolution of Triber

Evolution

TripieFront
Unevolved
Tripie
 Steel 
Bag Rare Candy Sprite
Level 45
TribotFront
First evolution
Tribot
 Steel 
Bag Rare Candy Sprite
Level 65
TriberFront
Second evolution
Triber
 Steel 

Trivia

Origin

Triber is based on a Tripod.

Name origin

The name comes from ???.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


TribotMini #1058: Tribot
Pokémon
#1060: Youeffoh YoueffohMini

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