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Zebrite

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BullsonMini #969: Bullson
Pokémon
#971: Hippond HippondMini
ZebriteMini
Zebrite
Stripe Pokémon
#970
ZebriteFront
Type
Psychic
Unknown
Abilities
Sap Sipper or Inner Focus
Hidden Ability
Telepathy
Gender ratio
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1.4 m
0 m
Weight
39.7 kg
0 kg
Regional numbers
Pokédex
#249
Rikoto
Base experience yield
199
Leveling rate
Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
File:F970.png
Pokédex color
White
Base friendship
70

Zeebeez is a Psychic-type Pokemon.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Gender Differences

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Zebrite are running through plains in big flocks. They can see the future when they sleep.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare Wild Plains (Safari Zone)
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 69
129 - 176 248 - 342
Attack: 89
84 - 155 164 - 304
Defense: 57
55 - 119 107 - 234
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 98
92 - 165 180 - 324
Speed: 96
90 - 162 177 - 320
Total: 484   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Power Swap Psychic Status —% 10
Start Guard Swap Psychic Status —% 10
Start Tackle Normal Physical 50 100% 35
5 Barrier Psychic Status —% 20
10 Confusion Psychic Special 50 100% 25
15 Odor Sleuth Normal Status —% 40
19 Agility Psychic Status - -% 30
24 Psybeam Psychic Special 65 100% 20
28 Stomp Normal Physical 65 100% 20
33 Light Screen Psychic Status - -% 30
37 Aurora Beam Ice Special 65 100% 20
42 Synchronoise Psychic Special 120 100% 15
46 Calm Mind Psychic Status 100% 15
51 Baton Pass Normal Status - -% 40
55 Zen Headbutt Psychic Physical 80 90% 15
60 Last Resort Normal Physical 140 100% 5
  • A level of "Start" indicates a move that will be known by a Zebrite obtained at level 1
  • Bold indicates a move that gets STAB when used by Zebrite
  • Italic indicates a move that gets STAB only when used by an evolution of Zebrite

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM03 Psyshock Psychic Special 08080 100}}100% 10
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMPsychic TM19 Telekinesis Psychic Status 0000 00—}}—% 15
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMPsychic TM51 Ally Switch Psychic Status 0000 00—}}—% 15
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal TM83 Work Up Normal Status 0000 00—}}—% 30
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM96 Headbutt Normal Physical 07070 100}}100% 15
TMDark TM98 Dark Matter Dark Special 06565 00—}}—% 10
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Zebrite
  • Italic indicates a move that gets STAB only when used by an evolution of Zebrite

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Ancient Power Rock Special 60 100% 5 None
Bounce Flying Physical 85 85% 5 None
Endeavor Normal Physical 100% 5 None
Gravity Psychic Status —% 5 None
Helping Hand Normal Status —% 20 None
Icy Wind Ice Special 55 95% 15 None
Knock Off Dark Physical 65 100% 25 None
Last Resort Normal Physical 140 100% 5 None
Magic Coat Psychic Status —% 15 None
Mud-Slap Ground Special 20 100% 10 None
Role Play Psychic Status —% 10 None
Signal Beam Bug Special 75 100% 15 None
Snore Normal Special 50 100% 15 None
Swift Normal Special 60 —% 20 None
Trick Psychic Status 100% 10 None
Zen Headbutt Psychic Physical 80 90% 15 None
  • Bold indicates a move that gets STAB when used by Zebrite
  • Italic indicates a move that gets STAB only when used by an evolution of Zebrite

Evolution

ZebriteFront
Unevolved
Zebrite
 Psychic 

Trivia

Origin

Zebrite is based on a Zebra.

Name origin

Its name is...

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian

External Links

BullsonMini #969: Bullson
Pokémon
#971: Hippond HippondMini

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